Messages automatically, as the Blizzard of the quarterly earnings conference call with investors: February 9, 2012 Blizzard to confirm the WOW Gold number of users of World of warcraft "monthly fee of 10. 2 million, reaffirmed in the May 9 (as at 31 March 2012 this value has not happened to fall during the day) after the number of users of this quarter, "World of Warcraft monthly fee again goes down - lost 1. 1 million monthly fee users, surviving the current 9. 1 million.
World of warcraft "on a piece of information" the earth fission "has more than seven did not update the contents of any decent, original lack stamina, coupled with Blizzard's own" Diablo Diablo III diversion of traffic, one-quarter within a user to merely reduce the number of one million has been quite amazing... Blizzard send and Activision Blizzard investors hope the latest piece of information the mystery of the "Panda" to bring users back.
"World of Warcraft system designer Greg Street at the end of last year accept escapistmagazine interview, he said" and "World of Warcraft player's brain drain was periodically repeated - each time content updates, a large number of the loss of players will once again return to the game itself, until they experience the finished our update. periodically repeated the secret is: If we are able to more frequently add new content for the game, players on the contents of the existing version of the fatigued before you give them something new, there will not be such a cycle. according to my observation, the players usually start in 3-4 months after the new copy of the game, tired, which means that if we can bring new challenges and highlights the "world of Warcraft" in accordance with this frequency, the game will be able to do often play often - but the development team in the late fall into did not give up on themselves the state of the earth fission during the expansion can do this.
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